for beginners

This document is a brief hands-on tutorial on installing OpenMASK and programming simple example as OpenMASK simulation objects.


Summary :


Resources

Official OpenMASK website: http://www.openmask.org.

Official OpenGL Performer home: http://www.sgi.com/software/performer/.

OpenGL Performer manuals: http://www.sgi.com/software/performer/manuals.html.

Open Inventor home: http://www.sgi.com/software/inventor/.

Open Inventor manuals: http://www.sgi.com/software/inventor/manuals.html.

PVM home: http://www.csm.ornl.gov/pvm/pvm_home.html.

PCCTS home: http://www.polhode.com/pccts.html.

Doxygen home: http://www.doxygen.org.


History

24/02/2003 - Minor corrections.

27/03/2003 - A few simplifications in include dirs and libraries. Last paragraph rewritten by Michaël Rouillé. Incorporated a few remarks by David Raulo too.


Authors

Ronan Le Hy (lehy at imag dot fr), INRIA Rhône-Alpes, Cybermove/Laplace project.

Sebastien Laborie, GRAVIR, Evasion.

This tutorial resides at http://www.inrialpes.fr/sharp/people/lehy/ and at http://www-imagis.imag.fr/Membres/Sebastien.Laborie.

Feel free to send comments and suggestions about this tutorial; however, if you wish to suggest changes, please do so referring to the document in POD format (from which I generate HTML, PDF...). POD is Perl's Plain Old Documentation (see man perlpod).


Copyright

This document is copyright(c) INRIA, 2003. All rights reserved.

OpenGL Performer, Open Inventor and SGI are trademarks or registered trademarks of Silicon Graphics, Inc.